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Show Results For
- All HBS Web
(870)
- People (1)
- News (240)
- Research (507)
- Multimedia (3)
- Faculty Publications (130)
- 12 Jul 2006
- Research & Ideas
Competition the Cure for Healthcare
destroy value by adding administrative costs and leads to structures involving health plans and providers and other actors, which are misaligned with patient value. In a world of zero-sum competition, for example, providers will... View Details
- Web
Courses by Faculty Unit - Course Catalog
Understanding Business, Entrepreneurship, and the Complexities of a Continent Hakeem I. Belo-Osagie Spring 2025 Q4 1.5 The Arts of Communication Candace Bertotti Spring 2025 Q4 1.5 Building Trusted Organizations Sandra Sucher Fall 2024 Q2... View Details
- 01 Mar 2017
- News
A Summit Higher Than Everest
the region, collect specimens of flora and fauna for study, and record the voice of Tibet’s Grand Lama. Moore would then lead an ascent of Amnyi Machen, better known as Machin Shan, which the explorers now believed to be the most... View Details
- 26 Jan 2016
- First Look
January 26, 2016
forthcoming Stanford University Press Lead and Disrupt: How to Solve the Innovator's Dilemma By: O'Reilly, Charles A., and Michael Tushman Abstract—In the past few years, a number of well-known firms have failed—think of Blockbuster,... View Details
Keywords: Sean Silverthorne
- 22 Aug 2011
- Research & Ideas
Getting to Eureka!: How Companies Can Promote Creativity
often leading to new patents and companies—and at the same time producing a rich dataset for research. Comparing the list of winners for 100 years with databases of patent data from the British Patent Office, the results were... View Details
Keywords: by Michael Blanding
- 01 Sep 2017
- News
City of Dreams
true in the work I do in Sri Lanka, is that the technical solution is easy,” he reflects. “It’s navigating the human side that’s much harder—that’s what I found in my LEAD cases at HBS. There’s never an A, B, C sequence that you can put... View Details
- 01 Sep 2018
- News
September 2018 Alumni and Faculty Books
our planet. This emerging playing field is not well understood, and not everyone who was successful in the past will be able to benefit from this momentous shift. In this book, the authors provide insights, based on 30 years of leading... View Details
- 02 Oct 2015
- News
The ‘F’ Word
about butts in seats—it’s about helping people learn and make progress in life. That experience set me on a trajectory to convert a passion for education into my career. Now I am leading a transformation at the world’s largest education... View Details
Keywords: Walt Disney Studios
- 12 Jul 2021
- News
Alumni Confront the COVID-19 Crisis
treat non-hospitalized patients with COVID-19. Dapansutrile aims to selectively target the immune system’s intense inflammatory response to the SARS-CoV-2 viral infection that can lead to a “cytokine storm.” As such, it is well positioned... View Details
- 01 Dec 2008
- News
A Force for Good
recognize that he’s not required to be part of that future, to lead the future. He just wants to show people the way. He uses power not for the accumulation of wealth, but as a force for good.” When McArthur stepped down from the Deanship... View Details
- September 2019 (Revised September 2019)
- Case
Facebook Fake News in the Post-Truth World
By: John R. Wells, Carole A. Winkler and Benjamin Weinstock
In August 2019, Mark Zuckerberg, founder and CEO of Facebook, was surrounded by controversy. The first major storm of protest followed the surprise election of Donald Trump as President of the United States on November 8, 2016; many put the blame at the door of fake... View Details
Keywords: Facebook; Fake News; Mark Zuckerberg; Donald Trump; Algorithms; Social Networks; Partisanship; Social Media; App Development; Instagram; WhatsApp; Smartphone; Silicon Valley; Office Space; Digital Strategy; Democracy; Entry Barriers; Online Platforms; Controversy; Tencent; Agility; Social Networking; Gaming; Gaming Industry; Computer Games; Mobile Gaming; Messaging; Monetization Strategy; Advertising; Digital Marketing; Business Ventures; Acquisition; Mergers and Acquisitions; Business Growth and Maturation; Business Headquarters; Business Organization; For-Profit Firms; Trends; Communication; Communication Technology; Forms of Communication; Interactive Communication; Interpersonal Communication; Talent and Talent Management; Crime and Corruption; Voting; Demographics; Entertainment; Games, Gaming, and Gambling; Moral Sensibility; Values and Beliefs; Initial Public Offering; Profit; Revenue; Geography; Geographic Location; Global Range; Local Range; Country; Cross-Cultural and Cross-Border Issues; Globalized Firms and Management; Globalized Markets and Industries; Governing Rules, Regulations, and Reforms; Government and Politics; International Relations; National Security; Political Elections; Business History; Recruitment; Selection and Staffing; Information Management; Information Publishing; News; Newspapers; Innovation and Management; Innovation Strategy; Technological Innovation; Knowledge Dissemination; Human Capital; Law; Leadership Development; Leadership Style; Leading Change; Business or Company Management; Crisis Management; Goals and Objectives; Growth and Development Strategy; Growth Management; Management Practices and Processes; Management Style; Management Systems; Management Teams; Managerial Roles; Marketing Channels; Social Marketing; Network Effects; Market Entry and Exit; Digital Platforms; Marketplace Matching; Industry Growth; Industry Structures; Monopoly; Media; Product Development; Service Delivery; Corporate Social Responsibility and Impact; Mission and Purpose; Organizational Change and Adaptation; Organizational Culture; Organizational Structure; Public Ownership; Problems and Challenges; Business and Community Relations; Business and Government Relations; Groups and Teams; Networks; Rank and Position; Opportunities; Behavior; Emotions; Identity; Power and Influence; Prejudice and Bias; Reputation; Social and Collaborative Networks; Status and Position; Trust; Society; Civil Society or Community; Culture; Public Opinion; Social Issues; Societal Protocols; Strategy; Adaptation; Business Strategy; Commercialization; Competition; Competitive Advantage; Competitive Strategy; Corporate Strategy; Customization and Personalization; Diversification; Expansion; Horizontal Integration; Segmentation; Information Technology; Internet and the Web; Mobile and Wireless Technology; Applications and Software; Information Infrastructure; Valuation; Advertising Industry; Communications Industry; Entertainment and Recreation Industry; Information Industry; Information Technology Industry; Journalism and News Industry; Media and Broadcasting Industry; Service Industry; Technology Industry; Telecommunications Industry; Video Game Industry; United States; California; Sunnyvale; Russia
Wells, John R., Carole A. Winkler, and Benjamin Weinstock. "Facebook Fake News in the Post-Truth World." Harvard Business School Case 720-373, September 2019. (Revised September 2019.)