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Show Results For
- All HBS Web
(1,853)
- People (4)
- News (569)
- Research (1,090)
- Events (10)
- Multimedia (24)
- Faculty Publications (632)
- 06 Nov 2018
- Research & Ideas
8 Ways to Make Olympic Stadiums Useful After the Games End
Isao Okada of Osaka Seikei Univerity and HBS marketing professor emeritus Stephen A. Greyser—a longtime student and observer of the Olympics—conducted extensive field research at 10 of the 12 Summer Olympics sites since the 1972 Munich View Details
- 04 May 2024
- News
This Fifth-Generation Department Store Is Winning the Luxury Game
- 23 Nov 2018
- News
Fintech has changed the game in small business lending
- February 2001 (Revised June 2001)
- Case
Competitive Dynamics in Home Video Games (C): The Sega Genesis
Describes the launch of Sega's 16-bit Genesis console in 1988 and its effect on competitor Nintendo. A rewritten version of an earlier case. View Details
Coughlan, Peter J. "Competitive Dynamics in Home Video Games (C): The Sega Genesis." Harvard Business School Case 701-093, February 2001. (Revised June 2001.)
- Fall 2005
- Article
Games Hospitals Play: Entry Deterrence in Hospital Procedure Markets
By: Leemore S. Dafny
Dafny, Leemore S. "Games Hospitals Play: Entry Deterrence in Hospital Procedure Markets." Journal of Economics & Management Strategy 14, no. 3 (Fall 2005): 513–542.
- Article
Game Theory and the Legal Analysis of Tacit Collusion
By: Dennis Yao and Susan DeSanti
Yao, Dennis, and Susan DeSanti. "Game Theory and the Legal Analysis of Tacit Collusion." Antitrust Bulletin 38, no. 1 (Spring 1993): 113–141.
- February 2010
- Article
Friend or Foe? Cooperation and Learning in High-Stakes Games
By: Felix Oberholzer-Gee, Joel Waldfogel and Matthew White
Oberholzer-Gee, Felix, Joel Waldfogel, and Matthew White. "Friend or Foe? Cooperation and Learning in High-Stakes Games." Review of Economics and Statistics 92, no. 1 (February 2010): 179–187.
- 19 Jan 2011
- News
Why The NFL Needs To Rethink Its Innovation Game
- 2021
- Working Paper
MLS as a Sports Product—The Prominence of the World's Game in the U.S.
By: Stephen A. Greyser and Kenneth Cortsen
The purpose of this Working Paper is to analyze how soccer at the professional level in the U.S., with Major League Soccer as a focal point, has developed over the span of a quarter of a century. It is worthwhile to examine the growth of Major League Soccer (MLS) from... View Details
Keywords: Soccer; Major League Soccer; Sports; Growth and Development; Organizational Structure; Business Model; Sports Industry; United States
Greyser, Stephen A., and Kenneth Cortsen. "MLS as a Sports Product—The Prominence of the World's Game in the U.S." Harvard Business School Working Paper, No. 21-111, March 2021. (Revised April 2021.)
- November 2006
- Background Note
Technical Game Theory Note #5: Private Information and Signaling Models
By: Dennis A. Yao
Discusses private information and signaling. View Details
- June 2001
- Case
Competitive Dynamics in Home Video Games (I): The Sony PlayStation
Describes Sony's entry into the home video-game market and its strategy for gaining market share. A rewritten version of an earlier case. View Details
Coughlan, Peter J. "Competitive Dynamics in Home Video Games (I): The Sony PlayStation." Harvard Business School Case 701-099, June 2001.
- May 2008
- Supplement
Hasbro Games -- POX (A) and (B), Supporting Video
By: Elie Ofek
The video contains advertisements and media related clips regarding the launch of Hasbro's POX handheld game. View Details
Ofek, Elie. "Hasbro Games -- POX (A) and (B), Supporting Video." Harvard Business School Video Supplement 508-706, May 2008.
- July– September 2002
- Article
Predictive Value and the Usefulness of Game Theoretic Models
By: Ido Erev, Alvin E. Roth, Robert L. Slonim and Greg Barron
Erev, Ido, Alvin E. Roth, Robert L. Slonim, and Greg Barron. "Predictive Value and the Usefulness of Game Theoretic Models." International Journal of Forecasting 18, no. 3 (July– September 2002): 359–368.
- 19 Feb 2015
- News
Apple's plan for world domination is a waiting game
- 11 Jul 2013
- News
Ballmer’s game plan to put Microsoft back on top
- 05 Mar 2020
- News
What one game show reveals about the American economy
- Jun 03 2016
- Interview
A Tactical Game Plan for Making the Best M&A Deal
- 02 May 2016
- Research & Ideas
Why People Don’t Vote--and How a Good Ground Game Helps
Democracy has a dirty little secret. Despite the fever pitch over presidential primaries this year, the truth is there are few people actually voting. Before the most recent round of voting, only some 11 percent of eligible Democrats voted in the primaries, and the... View Details