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Show Results For
- All HBS Web
(1,861)
- People (4)
- News (571)
- Research (1,096)
- Events (10)
- Multimedia (24)
- Faculty Publications (639)
- 11 Feb 2010
- Working Paper Summaries
The Architecture of Complex Systems: Do Core-periphery Structures Dominate?
- 16 Jul 2009
- Working Paper Summaries
Principles that Matter: Sustaining Software Innovation from the Client to the Web
- 30 Jul 2009
- Working Paper Summaries
Fluid Teams and Fluid Tasks: The Impact of Team Familiarity and Variation in Experience
- 24 Mar 2008
- Working Paper Summaries
Optimal Deterrence when Judgment-Proof Agents Are Paid In Arrears—With an Application to Online Advertising Fraud
- 01 Oct 2007
- Working Paper Summaries
Team Familiarity, Role Experience, and Performance:Evidence from Indian Software Services
- 13 Aug 2007
- Working Paper Summaries
Diasporas and Domestic Entrepreneurs: Evidence from the Indian Software Industry
- 05 Jul 2006
- Working Paper Summaries
Exploring the Structure of Complex Software Designs: An Empirical Study of Open Source and Proprietary Code
- 02 Jun 2011
- News
Serious Fun
The educational power of video games and simulations to teach everyone from fighter pilots to senior managers is well documented. Games, after all, are fun. Our competitive instinct kicks in, and before we know it we’ve lost an hour to... View Details
- 01 Sep 2024
- News
Net Positive
At LOVB, designing a “community-up” volleyball ecosystem, from youth teams to a professional league. (photo by Melissa Golden) Volleyball is the number-one sport for girls in the United States by participation, yet unlike soccer and basketball, it hasn’t had an... View Details
Keywords: Julia Hanna
- 18 Jul 2014
- News
Team Players
HBS. He lost, and Blumkin, who was struggling to see a career path out of sales, headed for Cambridge to find out how the case study method might change her game plan. "For a young woman who had grown up in a remote village in Vermont's... View Details
- December 2010
- Article
Social Preferences and Strategic Uncertainty: An Experiment on Markets and Contracts
This paper reports a three-phase experiment on a stylized labor market. In the first two phases, agents face simple games, which we use to estimate subjects' social and reciprocity concerns. In the last phase, four principals compete by offering agents a contract from... View Details
Keywords: Strategy; Risk and Uncertainty; Markets; Contracts; Decisions; Distribution; Labor; Game Theory
Cabrales, Antonio, Raffaele Miniaci, Marco Piovesan, and Giovanni Ponti. "Social Preferences and Strategic Uncertainty: An Experiment on Markets and Contracts." American Economic Review 100, no. 5 (December 2010): 2261–2278.
- 09 May 2005
- Research & Ideas
Hold or Fold? Sizing Up Business Risk
Every bet—large or small, corporate or personal—puts you into a game. And whatever the game, at some point your participation ends. Sometimes it ends because the game is over for all the players, sometimes because your participation is... View Details
- 01 Feb 1998
- News
A Player's View: Gord Kluzak (MBA '98)
does color commentary for some forty Bruins games a year. His credentials are impressive: as an 18-year-old, 6' 4", 220-pound defenseman from Saskatchewan, Kluzak was the first player selected overall in the 1982 NHL draft. A recipient of... View Details
Keywords: James E. Aisner
- Web
B-School Blades | MBA
forum where hockey players of all skill levels are able to compete, improve and enjoy hockey by organizing weekly practices and games and attending tournaments. The club also intends to develop a strong sense of camaraderie by organizing... View Details
- 01 Mar 2015
- News
The Next Big Swing
Oscar-nominated 2011 adaption of Michael Lewis’s Moneyball. But well before baseball stats went Hollywood, Tippett was quietly turning industry heads with something decidedly less flashy: a graphics-light, stat-heavy computer baseball simulation View Details
- 22 Mar 2010
- Research & Ideas
One Strategy: Aligning Planning and Execution
Every firm has two strategies, we learn early on in the pages of One Strategy: Organization, Planning, and Decision Making. "Explicit" strategy is the one you read about in your company's planning memos and PowerPoint slides. The second, "implicit"... View Details
- 22 Oct 2008
- Working Paper Summaries
Variation in Experience and Team Familiarity: Addressing the Knowledge Acquisition-Application Problem
- 24 Jan 2008
- Working Paper Summaries
The Impact of Component Modularity on Design Evolution: Evidence from the Software Industry
- 22 Jun 2007
- Working Paper Summaries
Proprietary vs. Open Two-Sided Platforms and Social Efficiency
- 15 Dec 2006
- Working Paper Summaries