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  • All HBS Web  (1,860)
    • People  (4)
    • News  (571)
    • Research  (1,095)
    • Events  (10)
    • Multimedia  (24)
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Show Results For

  • All HBS Web  (1,860)
    • People  (4)
    • News  (571)
    • Research  (1,095)
    • Events  (10)
    • Multimedia  (24)
  • Faculty Publications  (638)
← Page 51 of 1,860 Results →
  • 31 May 2017
  • What Do You Think?

Can Amazon Do What Walmart Couldn’t, Stop the 'Wheel of Retailing'?

changed the so called cycle, and new games and new rules have overtaken this model? Not sure we can describe this (as a) new wheel of retailing; rather the new wheels of ecosystems.” Edwin Lambregts added, “In Europe the retail industry... View Details
Keywords: by James Heskett; Retail
  • 10 Oct 2011
  • Research & Ideas

Retailing Revolution: Category Killers on the Brink

the Internet to their overall store model. Much like the story of the frog in the slowly boiling water, they are finding out late in the game that their physical store businesses are fundamentally unsustainable. Given the item assortments... View Details
Keywords: by Rajiv Lal & Jose B. Alvarez; Retail
  • 11 Jan 2010
  • Research & Ideas

Mixing Open Source and Proprietary Software Strategies

different scenarios between two competitive, for-profit firms. Can you talk about those findings? A: The method we use is a two-period game where in the first period (the strategy period) business models are chosen, and in the second... View Details
Keywords: by Julia Hanna; Web Services
  • 10 Sep 2020
  • Research & Ideas

The COVID Two-Step for Leaders: Protect and Pivot

from the examples set by these world-class athletes, who are never satisfied, even at the top of their games and seemingly at the peak of their performance. Like Phelps and Nowitzki, two examples of organizations that excel at continuous... View Details
Keywords: by Boris Groysberg and Katherine Connolly Baden
  • 25 Mar 2015
  • HBS Case

Tate’s Digital Makeover Transforms the Traditional Museum

response is predominantly awe at the magnitude of what Tate has been able to pull off” It also created the Magic Tate Ball and a dozen other apps and online games to tie-in with exhibitions, available on iTunes and Android stores for free... View Details
Keywords: by Michael Blanding; Education
  • 31 Jul 2019
  • Research & Ideas

Distressed Employees? Try Resilience Training

cognitive-behavioral therapy, as well as mindfulness and meditation-based stress reduction. This first group logged in to complete various activities and games at least twice per week that showed them, for example, how to savor the... View Details
Keywords: by Dina Gerdeman; Health
  • 01 Dec 2009
  • News

One Man Crime Wave

their circumstances. In MacDonald’s world, business — with its repetitive soullessness, automation, ceaseless drive for profit, and backstabbing corporate culture — contributes to the angst that drives these men to self-destruction. The “subourbon” View Details
Keywords: Garry Emmons; fiction writing; Arts, Entertainment; Publishing Industries (except Internet); Information
  • 27 Oct 2002
  • Research & Ideas

Want a Happy Customer? Coordinate Sales and Marketing

availability. But, clearly dysfunctional activities, even in fun, such as a sales vs. marketing golf tournament or softball game at the national sales meeting, are to be discouraged. They only contribute to the schism. The nature of the... View Details
Keywords: by Benson Shapiro
  • 23 May 2012
  • Research & Ideas

Five Ways to Make Your Company More Innovative

board game Monopoly. This wasn't a blockbuster like the new shaving systems for women, but it showed that everyone has a role to play in a culture of innovation. To go from idea to successful innovation requires a great deal of support... View Details
Keywords: by Garry Emmons, Julia Hanna & Roger Thompson
  • Web

Harvard Business School

programming, film acquisition, and international co-production. Named president of HBO Home Entertainment in 1995, McGee received numerous industry awards and oversaw the digital and DVD release of many blockbusters, including The Sopranos , Sex and the City , Band of... View Details
  • 13 Oct 2009
  • Research & Ideas

7 Lessons for Navigating the Storm

game who got hit with their own boomerang. As a result, many of these leaders have departed the scene, just as numerous corporate CEOs did in the wake of the Enron debacle earlier in the decade. Some of these leaders failed to follow... View Details
Keywords: by Martha Lagace
  • September 2013 (Revised August 2015)
  • Background Note

Leadership and Teaming

By: Ethan Bernstein
Small differences in the leadership of teams can have large consequences for the success of their efforts. Many initiatives fail not because of a fatal error in judgment or insufficient ideas, knowledge, motivation, or capabilities to deliver a solution. They fail... View Details
Keywords: Teams; Teaming; Leadership And Managing People; Leadership; Team Effectiveness; Team Performance; Team Design; Team Leadership; Teamwork; Team Process; Team Function; Team Launch; 60/30/10 Rule; Team Boundary; Distribution Of Leadership Authority; Self-Managed Teams; Virtual Teams; Unbounded Teams; Acts Of Leadership; Execution Teams; Decision Making Teams; Creativity Teams; Team Size; Task Design; Team Timeline; Team Roles; Team Representation; Diversity; Team Familiarity; Collective Intelligence; Team Stages Of Development; Team Coaching; Performance Pressure; X-Teams; Team Focus; Interaction; Management Teams; Managerial Roles; Management Systems; Management Style; Management Skills; Management Practices and Processes; Organizational Design; Organizational Structure; Performance Effectiveness; Performance Efficiency; Performance Productivity; Groups and Teams; Networks; Social Psychology; Behavior; Conflict and Resolution; Creativity; Social and Collaborative Networks; Satisfaction; Prejudice and Bias; Power and Influence; Personal Characteristics; Familiarity; Cognition and Thinking; Attitudes; Projects; Organizational Culture; Organizational Change and Adaptation; Leadership Development; Leadership Style; Leading Change; Knowledge Use and Leverage; Knowledge Sharing; Collaborative Innovation and Invention; Innovation and Management; Innovation Leadership; Design; Interpersonal Communication; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Asia; North and Central America; South America; Atlantic Ocean; Central Asia; Europe; Latin America; Middle East; Oceania; West Indies
Citation
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Bernstein, Ethan. "Leadership and Teaming." Harvard Business School Background Note 414-033, September 2013. (Revised August 2015.)
  • 17 Dec 2008
  • Lessons from the Classroom

‘Ted Levitt Changed My Life’

know, Ted's tennis game ... he never got it.' That's what he loved about the club. People like that. Even though he had just died, people were still critiquing his game." View Details
Keywords: by Julia Hanna; Education; Retail
  • Web

2024 Reunion Presentations - Alumni

verdict on the buyback revolution and the results are fairly damning. “Storrowed”: A Generative AI Game Professor Mitch Weiss (MBA 2004) 11:45 a.m.–1:00 p.m. EDT + More Info – Less Info Leaders everywhere are making decisions about how... View Details
  • Person Page

Press / Media

By: Debora L. Spar

I'll have a girl, please

American Public Media [Marketplace], 12 September 2006

DR. DEBORAH SPAR: "The ability to choose gender is really only the first... View Details

  • 1990
  • Book

Two-Sided Matching: A Study in Game-Theoretic Modeling and Analysis

By: A. E. Roth and M. Sotomayor
Keywords: Game Theory
Citation
Find at Harvard
Related
Roth, A. E., and M. Sotomayor. Two-Sided Matching: A Study in Game-Theoretic Modeling and Analysis. Econometric Society Monographs. Cambridge University Press, 1990. (Winner of Frederick W. Lanchester Prize Awarded for the best contribution to operations research and the management sciences published in English presented by Institute for Operations Research and the Management Sciences.)
  • January 1982
  • Background Note

Bluffing at Poker I

By: Elon Kohlberg
Keywords: Game Theory
Citation
Find at Harvard
Related
Kohlberg, Elon. "Bluffing at Poker I." Harvard Business School Background Note 182-111, January 1982.
  • 1985
  • Chapter

Differential Information, the Market and Incentive Compatibility

By: Jerry Green
Keywords: Game Theory; Economics
Citation
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Related
Green, Jerry. "Differential Information, the Market and Incentive Compatibility." Chap. 3 in Frontiers of Economics, by Kenneth J. Arrow and Seppo Honkapohja, 178–226. Basil Blackwell, 1985.
  • January 1982
  • Background Note

Bluffing at Poker II

By: Elon Kohlberg
Keywords: Game Theory
Citation
Find at Harvard
Related
Kohlberg, Elon. "Bluffing at Poker II." Harvard Business School Background Note 182-112, January 1982.
  • June 1986
  • Article

A Supergame Theoretic Model of Price Wars During Booms

By: J. J. Rotemberg and Garth Saloner
Keywords: Game Theory; Price
Citation
Find at Harvard
Read Now
Related
Rotemberg, J. J., and Garth Saloner. "A Supergame Theoretic Model of Price Wars During Booms." American Economic Review 76, no. 3 (June 1986): 390–407.
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