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  • All HBS Web  (1,854)
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    • News  (569)
    • Research  (1,090)
    • Events  (10)
    • Multimedia  (24)
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Show Results For

  • All HBS Web  (1,854)
    • People  (4)
    • News  (569)
    • Research  (1,090)
    • Events  (10)
    • Multimedia  (24)
  • Faculty Publications  (633)
← Page 5 of 1,854 Results →
  • 29 Sep 2008
  • Research & Ideas

How Economics May Lead to Better Football Games

quality of games is that, thanks to tweaks in the design of postseason matchups, teams at the highest championship level more often find themselves facing their true competitive counterparts. It was not always so. Until 1992, as HBS... View Details
Keywords: by Sarah Jane Gilbert; Sports
  • December 2004
  • Case

Hasbro Games -- POX (B)

By: David B. Godes and Elie Ofek
Keywords: Video Game Industry
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Godes, David B., and Elie Ofek. "Hasbro Games -- POX (B)." Harvard Business School Case 505-047, December 2004.
  • 04 Sep 2019
  • News

Putting the Game Within Reach

you listen to the fans, you’ll wind up sitting with them. But what if a generation of fans has been brought up to game plan like coaches and build rosters like general managers, with skills honed by playing video View Details
  • 01 Oct 2001
  • News

Books: Winning the Influence Game

be applied at the local, state, national, or international level by managers from a wide spectrum of industries. In today's economy, where government laws and regulations can determine the long-term viability of businesses, Winning the Influence View Details
Keywords: Executive, Legislative, and Other General Government Support; Government
  • 01 Dec 2023
  • News

Research Brief: Staying in the Game

Illustration by Peter Hoey In Monopoly, declaring bankruptcy has a very permanent consequence. Game over; you lose. In the paper “Life After Death: A Field Experiment with Small Businesses on Information Frictions, Stigma, and... View Details
Keywords: Jennifer Myers; Administration of Economic Programs; Government
  • February 2001 (Revised June 2001)
  • Case

Competitive Dynamics in Home Video Games (B): Nintendo Power

Tells the story of Nintendo's revival of the home video game industry in the mid-1980s and its dominance of the market in the late 1980s and early 1990s. Strategic issues addressed include the creation of value by sparking dormant demand and the capture of value... View Details
Keywords: Competitive Strategy; Video Game Industry
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Coughlan, Peter J. "Competitive Dynamics in Home Video Games (B): Nintendo Power." Harvard Business School Case 701-092, February 2001. (Revised June 2001.)
  • 18 Jul 2013
  • News

The Two-Minute Game that Reveals How People Perceive You

  • August 2008 (Revised April 2012)
  • Supplement

Real Property Negotiation Game (B): Seller, Raleigh Commons

By: Arthur I Segel and John H. Vogel, Jr.
The Real Property Negotiation Game simulates the experience negotiating the sale, purchase, or financing of a property. The class competes as either a lender, buyer, or one of two groups of sellers, Raleigh, North Carolina and Las Vegas, Nevada. The seller case,... View Details
Keywords: Negotiation; Property; Price; Sales; Market Transactions; Real Estate Industry; Raleigh
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Segel, Arthur I., and John H. Vogel, Jr. "Real Property Negotiation Game (B): Seller, Raleigh Commons." Harvard Business School Supplement 209-036, August 2008. (Revised April 2012.)
  • October 2008
  • Article

Gender in Job Negotiations: A Two-Level Game

By: Hannah Riley Bowles and Kathleen McGinn
We propose taking a two-level-game perspective on gender in job negotiations. At Level One, candidates negotiate with employers. At Level Two, candidates negotiate with household members. In order to illuminate the interplay between these two levels, we review research... View Details
Keywords: Perspective; Negotiation; Research; Organizational Culture; Body of Literature; Jobs and Positions; Gender; Labor
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Bowles, Hannah Riley, and Kathleen McGinn. "Gender in Job Negotiations: A Two-Level Game." Negotiation Journal 24, no. 4 (October 2008): 393–410.
  • April 1978
  • Article

Two Person Games on Graphs

By: A. E. Roth
Keywords: Games, Gaming, and Gambling
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Roth, A. E. "Two Person Games on Graphs." Journal of Combinatorial Theory, Series B 24, no. 2 (April 1978): 238–241.
  • June 2024
  • Teaching Note

Dirk Nowitzki: Changing the Game

By: Boris Groysberg, Katherine Connolly Baden and Robin Abrahams
Teaching Note for HBS Case No. 420-031. NBA Superstar Dirk Nowitzki was unsure whether the 2018-19 season would be his last as an NBA player. He had not faced such uncertainty since 1998, when he had navigated a difficult decision regarding the timing of his move to... View Details
Keywords: Problems and Challenges; Practice; Retirement; Work-Life Balance; Success; Knowledge Acquisition; Knowledge Sharing; Knowledge Use and Leverage; Growth and Development; Philanthropy and Charitable Giving; Performance; Sports Industry; United States
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Groysberg, Boris, Katherine Connolly Baden, and Robin Abrahams. "Dirk Nowitzki: Changing the Game." Harvard Business School Teaching Note 424-100, June 2024.
  • December 2019 (Revised January 2022)
  • Supplement

Othellonia: Growing a Mobile Game

By: Eva Ascarza, Tomomichi Amano and Sunil Gupta
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Ascarza, Eva, Tomomichi Amano, and Sunil Gupta. "Othellonia: Growing a Mobile Game." Harvard Business School PowerPoint Supplement 520-056, December 2019. (Revised January 2022.)
  • Article

How Apple Gamed App Pricing

By: Scott Duke Kominers
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Kominers, Scott Duke. "How Apple Gamed App Pricing." Bloomberg Opinion (December 11, 2018).
  • July 2011 (Revised September 2011)
  • Case

Game Time Decision for AppDirect

By: Andrei Hagiu, Laura Arjona and Emily Zhang
AppDirect is a start-up that offers small businesses software-as-a-service solutions through a business app marketplace and portal. Daniel Saks, co-founder and co-CEO, is faced with the key question of deciding distribution strategy: should AppDirect find channel... View Details
Keywords: Digital Platforms; Distribution; Applications and Software; Innovation Strategy; Entrepreneurship; Business Growth and Maturation; Competitive Strategy; Information Technology Industry; United States
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Hagiu, Andrei, Laura Arjona, and Emily Zhang. "Game Time Decision for AppDirect." Harvard Business School Case 712-410, July 2011. (Revised September 2011.)
  • May 15, 2004
  • Article

The Rules of the Game

By: C. M. Christensen and Scott D. Anthony
Keywords: Governing Rules, Regulations, and Reforms
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Christensen, C. M., and Scott D. Anthony. "The Rules of the Game." Strategy & Innovation 2, no. 3 (May 15, 2004).
  • July 1974
  • Journal Article

Repeated Games with Absorbing States

By: Elon Kohlberg
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Kohlberg, Elon. "Repeated Games with Absorbing States." Annals of Statistics 2, no. 4 (July 1974): 724–738.
  • January 2025
  • Teaching Note

Big Media's Game of Thrones

By: Emily McComb, Marco Sammon and James Barnett
Teaching Note for HBS Case No. 224-045. View Details
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McComb, Emily, Marco Sammon, and James Barnett. "Big Media's Game of Thrones." Harvard Business School Teaching Note 225-060, January 2025.
  • August 2021
  • Supplement

Dirk Nowitzki: Changing the Game

By: Boris Groysberg
NBA Superstar Dirk Nowitzki was unsure whether the 2018–2019 season would be his last as an NBA player. He had not faced such uncertainty since 1998, when he had navigated a difficult decision regarding the timing of his move to the NBA. He also did not know what he... View Details
Keywords: Career Decisions; Career Journey; "Sports Organizations,; Mentoring; Retirement; Sports; Performance; Training; Personal Development and Career; Decision Making; Talent and Talent Management; Sports Industry; United States
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Groysberg, Boris. "Dirk Nowitzki: Changing the Game." Harvard Business School Multimedia/Video Supplement 421-710, August 2021.
  • December 2019 (Revised January 2022)
  • Supplement

Othellonia: Growing a Mobile Game

By: Eva Ascarza, Tomomichi Amano and Sunil Gupta
Citation
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Ascarza, Eva, Tomomichi Amano, and Sunil Gupta. "Othellonia: Growing a Mobile Game." Harvard Business School Spreadsheet Supplement 520-710, December 2019. (Revised January 2022.)
  • January 2010
  • Teaching Note

Real Property Negotiation Game (TN)

By: Arthur I Segel, John Vogel and Justin Seth Ginsburgh
Teaching Note for [209031], [209032], [209034], [209036], [209037], [209038], and [209039]. View Details
Keywords: Real Estate Industry; Raleigh; Las Vegas
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Segel, Arthur I., John Vogel, and Justin Seth Ginsburgh. "Real Property Negotiation Game (TN)." Harvard Business School Teaching Note 210-048, January 2010.
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