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Show Results For
- All HBS Web
(1,599)
- People (8)
- News (517)
- Research (902)
- Events (3)
- Multimedia (6)
- Faculty Publications (728)
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- 28 Jun 2018
- Cold Call Podcast
L.A. Philharmonic Shows the American Symphony Orchestra Isn’t Dead Yet
- June 2024 (Revised March 2025)
- Case
Wemade: (Re)Establishing Trust in Blockchain Games (A)
By: Jung Koo Kang, Charles C.Y. Wang, David Allen and Kwangmoon So
This case explores the fundamental challenges and accounting issues arising from the integration of blockchain technology into traditional business models. It features Wemade, a South Korean online gaming company that has staked its future on blockchain-based games.... View Details
Keywords: Blockchain; Cryptocurrency; Video Games; Accounting; Financial Reporting; Revenue Recognition; Games, Gaming, and Gambling; Corporate Disclosure; Information Technology; Technology Adoption; Accounting Industry; Accounting Industry; Accounting Industry; South Korea
Kang, Jung Koo, Charles C.Y. Wang, David Allen, and Kwangmoon So. "Wemade: (Re)Establishing Trust in Blockchain Games (A)." Harvard Business School Case 124-025, June 2024. (Revised March 2025.)
- October 2003 (Revised December 2003)
- Case
Strategic Inflection: TiVo in 2003 (B)
By: David B. Yoffie, Pai-Ling Yin and Christina L. Darwall
Supplements the (A) case. View Details
Keywords: Entertainment and Recreation Industry
Yoffie, David B., Pai-Ling Yin, and Christina L. Darwall. "Strategic Inflection: TiVo in 2003 (B)." Harvard Business School Case 704-429, October 2003. (Revised December 2003.)
- September 2007 (Revised September 2007)
- Teaching Note
RealNetworks Rhapsody (TN)
- April 1959
- Case
Acoustic Research, Inc. (B)
By: Bruce R. Scott
Keywords: Entertainment and Recreation Industry
Scott, Bruce R. "Acoustic Research, Inc. (B)." Harvard Business School Case 312-021, April 1959.
- January 1992
- Teaching Note
Play Time Toy Company TN
By: Thomas R. Piper
Teaching Note for (9-292-003). View Details
Keywords: Entertainment and Recreation Industry
- June 1986 (Revised May 1989)
- Case
Good Time Toy Co.
By: Thomas R. Piper
Keywords: Entertainment and Recreation Industry
Piper, Thomas R. "Good Time Toy Co." Harvard Business School Case 286-102, June 1986. (Revised May 1989.)
- December 1974 (Revised October 1983)
- Case
Sunshine Toy Co.
By: Thomas R. Piper
Keywords: Entertainment and Recreation Industry
Piper, Thomas R. "Sunshine Toy Co." Harvard Business School Case 275-039, December 1974. (Revised October 1983.)
- April 2008
- Teaching Note
Sony PlayStation 3: Game Over? (TN)
By: Elie Ofek
Teaching Note for [508076]. View Details
Keywords: Entertainment and Recreation Industry
- January 2006 (Revised February 2007)
- Supplement
SuperCat Powerboats (B)
By: James L. Heskett
Supplements the (A) case. View Details
Keywords: Entertainment and Recreation Industry
Heskett, James L. "SuperCat Powerboats (B)." Harvard Business School Supplement 806-104, January 2006. (Revised February 2007.)
- March 1977
- Case
Peek'n Peak Recreation, Inc. (Revised)
Keywords: Entertainment and Recreation Industry
Wheelwright, Steven C. "Peek'n Peak Recreation, Inc. (Revised)." Harvard Business School Case 677-206, March 1977.
- September 2014
- Case
Marquee: Reinventing the Business of Nightlife
By: Anita Elberse
Keywords: Marketing; Business Growth and Maturation; Distribution Channels; Product Marketing; Entertainment and Recreation Industry
Elberse, Anita. "Marquee: Reinventing the Business of Nightlife." Harvard Business School Multimedia/Video Case 515-702, September 2014.
- May 2019
- Teaching Note
SeatGeek
By: Robert F. Higgins and Sarah Mehta
Teaching Note for HBS No. 819-013. View Details
Keywords: Event Ticketing; Sports Ticketing; Business Ventures; Acquisition; Business Model; Decision Making; Digital Platforms; Sports; Strategy; Mobile and Wireless Technology; Information Technology; Entertainment and Recreation Industry; Entertainment and Recreation Industry; New York (city, NY)
- 13 Oct 2015
- First Look
October 13, 2015
James Heppelmann looked at how this shift is changing the structure of industries and forcing firms to rethink their strategies. In this companion article, the authors look at the effects inside firms,... View Details
- March 2009 (Revised January 2010)
- Case
DreamWorks SKG Inc.: To Distribute or Not to Distribute?
By: Juan Alcacer, David J. Collis and Mary Furey
Alcacer, Juan, David J. Collis, and Mary Furey. "DreamWorks SKG Inc.: To Distribute or Not to Distribute?" Harvard Business School Case 709-488, March 2009. (Revised January 2010.)
- 29 Oct 2007
- HBS Case
Marketing Maria: Managing the Athlete Endorsement
is it a global business? Anita Elberse: The sports marketing industry, covering everything from television rights to endorsements, sponsorships, and merchandising, is an important sector and growing rapidly.... View Details
- August 2019
- Teaching Note
MoviePass
By: Willy C. Shih
Teaching Note for HBS No. 619-052. View Details
- April 1984
- Case
General Cinema Corp. (B)
By: Hugo Uyterhoeven
Uyterhoeven, Hugo. "General Cinema Corp. (B)." Harvard Business School Case 384-241, April 1984.
- 20 Nov 2007
- First Look
First Look: November 20, 2007
September 2007, that strategy was due for a major test. TiVo was a maker of digital video recorder (DVR) products and a distributor of DVR technology. Rogers believed that macro-trends in the home View Details
Keywords: Martha Lagace