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Publications

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  • All HBS Web  (354)
    • News  (98)
    • Research  (226)
    • Multimedia  (2)
  • Faculty Publications  (140)

Show Results For

  • All HBS Web  (354)
    • News  (98)
    • Research  (226)
    • Multimedia  (2)
  • Faculty Publications  (140)
← Page 16 of 354 Results →
  • 01 Sep 2024
  • News

Back to School

There are some things you just can’t learn in an HBS classroom—what it takes to jump out of an airplane, for instance, or the experience of playing at the World Series of Poker. Yet those kinds of out-of-office pursuits are important, says HBS assistant professor Jon... View Details
Keywords: April White; illustrations by Josh Cochran
  • 01 Apr 1996
  • News

Technology for Learning's Sake

on shared terminals in Baker Library, the game required first-year students to put their newly acquired knowledge of marketing, control, finance, and operations to the test in a simulated competitive business environment. In addition to... View Details
Keywords: by Deborah Blagg; photo by David Zadig
  • Profile

Mike Maples Jr.

grown up working on one of the original IBM PCs and writing video game software in high school. He went to Stanford and became even more involved with computers. His father, Mike Maples, Sr., was a... View Details
  • 18 May 2015
  • Research & Ideas

Advertisers Get Serious About Playing With Their Brands

became the marker," Deighton says. These days, marketing mavens realize that social media is best at building emotional bridges with consumers, done by inviting them to be part of the process. And so they are hard at work inventing playful View Details
Keywords: by Dina Gerdeman; Advertising
  • 26 Sep 2006
  • First Look

First Look: September 26, 2006

factors that might affect the future course of this battle, such as the role of copy protection features in HD devices, the bundling of each format with video game consoles, and competing modes of delivering... View Details
Keywords: Sean Silverthorne
  • 04 Nov 2008
  • First Look

First Look: November 4, 2008

investment in producing video content for the web. The case concludes by presenting various options under consideration by Abrahams-options that dealt both with external challenges (How should he define his brand? Which markets should he... View Details
Keywords: Martha Lagace
  • 30 Nov 2009
  • Research & Ideas

Tracks of My Tears: Reconstructing Digital Music

the pricing of digital songs, a study on the reach and effectiveness of online video advertisements for video games and movies, and a project on how online retailers of... View Details
Keywords: by Sean Silverthorne; Music
  • 10 Mar 2021
  • News

Chasing the Silver Tsunami

business focused on seniors. “The insight is that, at some point, seniors will be comfortable with video chat—and lo and behold, COVID-19 has really proven that to be the case. That’s an example of the myth being upended by the reality of... View Details
Keywords: Lisa Scanlon Mogolov; illustration by Dan Page; Nursing and Residential Care Facilities; Health, Social Assistance
  • 17 May 2016
  • First Look

May 17, 2016

behavior. Publisher's link: https://www.hbs.edu/faculty/Pages/item.aspx?num=51072 forthcoming Games and Economic Behavior Contract Design and Stability in Many-to-Many Matching By: Hatfield, John William, and Scott Duke Kominers... View Details
Keywords: Sean Silverthorne
  • 01 Jun 2025
  • News

Alumni Achievement Awards 2025

Edited by Julia Hanna; photographs by Susan Young Award Recipients Video MORE ON THE RECIPIENTS Read more about the 2025 recipients, and learn about past recipients. ALUMNI ACHIEVEMENT AWARDS SITE MORE ON THE RECIPIENTS Read more about... View Details
Keywords: leadership; Alumni Achievement Awards
  • 15 Dec 2009
  • First Look

First Look: Dec. 15, 2009

EPOC, and highly sophisticated software that can translate a person's emotions, cognitive thoughts, and facial expressions into digital outcomes. Emotiv wants the technology to be adopted by mainstream consumers and is leaning towards the View Details
Keywords: Martha Lagace
  • 18 Sep 2018
  • First Look

New Research and Ideas, September 18, 2018

Elephants By: Okada, Isao, and Stephen A. Greyser Abstract—In recent years, the total spending on hosting the Olympic Games has snowballed. The 2008 Beijing Olympic Games spent $40 billion on infrastructure... View Details
Keywords: Dina Gerdeman
  • 01 Sep 2011
  • News

Extraordinary People

each of our awardees, capturing their work and private lives in pictures and extensive interviews. We’ve distilled his work for the profiles that follow. For more about each recipient and to watch a video tribute produced by Turnley,... View Details
Keywords: Performing Arts, Spectator Sports, and Related Industries; Arts, Entertainment; Finance; Executive, Legislative, and Other General Government Support; Government; Religious, Grantmaking, Civic, Professional, and Similar Organizations; Personal Services; Management, Scientific, and Technical Consulting Services; Professional Services
  • 01 Jun 2016
  • News

How Do We Win the Cyberwar?

the government just isn’t perceived as a cool place to work. Faced with the opportunity to spend your days in brightly colored offices with video game rooms and bountiful cafeterias, why would young talent... View Details
Keywords: Dan Morrell; illustrations by Victo Ngai
  • 03 Mar 2015
  • First Look

First Look: March 3

other forms of competition in strategy and organizations. Next, we organize and review the findings of three ostensibly separate theoretical perspectives that have arisen from game theory, competitive dynamics, and institutional... View Details
Keywords: Sean Silverthorne
  • 25 Aug 2022
  • News

The Exchange: The Road Ahead for Crypto

So you need some people treating the currency as a store of value as well. And, incidentally, these sorts of dynamics don’t just play out with general-use cryptocurrencies. They also show up in individual tokens, like NFT projects. If a utility token in a View Details
Keywords: Jen McFarland Flint; Securities, Commodities, and Other Financial Investments; Finance
  • November 2017
  • Teaching Note

Reinventing Best Buy

By: John R. Wells and Gabriel Ellsworth
Teaching Note for HBS No. 716-455. On March 1, 2017, Best Buy Company, Inc., North America’s largest retailer of consumer electronics and appliances, announced a third year of comparable-store sales increases and a 20.8% increase in domestic comparable online sales.... View Details
Keywords: Best Buy; Hubert Joly; Renew Blue; Showrooming; Webrooming; E-commerce; E-Commerce Strategy; Online Retail; Multichannel Retailing; Omnichannel; Marketplaces; Turnaround; Consumer Electronics; Consumer Electronics Accessories; Appliances; Stores-within-stores; Store Experience; Store Size; Store Pickup; Store Management; Delivery; Delivery Models; Amazon; Amazon.com; Pricing Strategy; Business Subsidiaries; Business Units; Business Growth and Maturation; Business Model; For-Profit Firms; Customer Focus and Relationships; Customer Satisfaction; Entertainment; Film Entertainment; Games, Gaming, and Gambling; Music Entertainment; Television Entertainment; Theater Entertainment; Price; Profit; Revenue; Geographic Scope; Multinational Firms and Management; Business History; Cost; Selection and Staffing; Reports; Technological Innovation; Job Cuts and Outsourcing; Human Capital; Leading Change; Business or Company Management; Goals and Objectives; Growth and Development; Growth and Development Strategy; Management Teams; Brands and Branding; Product Marketing; Consumer Behavior; Demand and Consumers; Media; Distribution; Order Taking and Fulfillment; Distribution Channels; Infrastructure; Product; Service Delivery; Service Operations; Organizational Change and Adaptation; Public Ownership; Problems and Challenges; Programs; Groups and Teams; Sales; Salesforce Management; Strategy; Adaptation; Business Strategy; Competition; Competitive Advantage; Competitive Strategy; Corporate Strategy; Expansion; Technology; Hardware; Information Technology; Internet; Mobile Technology; Online Technology; Search Technology; Software; Web; Web Sites; Wireless Technology; Resource Allocation; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; Video Game Industry; United States; Minnesota; Minneapolis; Saint Paul; St. Paul
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Wells, John R., and Gabriel Ellsworth. "Reinventing Best Buy." Harvard Business School Teaching Note 718-442, November 2017.
  • Profile

Michael Maples

grown up working on one of the original IBM PCs and writing video game software in high school. He went to Stanford and became even more involved with computers. His father, Mike Maples, Sr., was a... View Details
  • 01 Sep 2016
  • News

The Taxi Wars of Jakarta

less like a game of Russian roulette; high prices and grumpy drivers were all too common. “People didn’t trust the Malaysian taxi system,” says Anthony Tan, echoing criticisms of Jakartan taxis and ojek. Tan recalls the early days of the... View Details
Keywords: Jeffrey Hutton; Illustrations by Josh Cochran
  • 16 Sep 2015
  • News

Built for Speed

presence to Jay.” The Rally Fighter, pictured above, is Local Motors’ most well-known vehicle, with appearances in the movie Transformers: Age of Extinction and the racing video game Forza Horizon 2. Local... View Details
Keywords: Dan Morrell; Machinery Manufacturing; Manufacturing
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