Skip to Main Content
HBS Home
  • About
  • Academic Programs
  • Alumni
  • Faculty & Research
  • Baker Library
  • Giving
  • Harvard Business Review
  • Initiatives
  • News
  • Recruit
  • Map / Directions
Faculty & Research
  • Faculty
  • Research
  • Featured Topics
  • Academic Units
  • …→
  • Harvard Business School→
  • Faculty & Research→
  • Research
    • Research
    • Publications
    • Global Research Centers
    • Case Development
    • Initiatives & Projects
    • Research Services
    • Seminars & Conferences
    →
  • Publications→

Publications

Publications

Filter Results: (1,857) Arrow Down
Filter Results: (1,857) Arrow Down Arrow Up

Show Results For

  • All HBS Web  (1,857)
    • People  (4)
    • News  (570)
    • Research  (1,090)
    • Events  (10)
    • Multimedia  (24)
  • Faculty Publications  (632)

Show Results For

  • All HBS Web  (1,857)
    • People  (4)
    • News  (570)
    • Research  (1,090)
    • Events  (10)
    • Multimedia  (24)
  • Faculty Publications  (632)
← Page 15 of 1,857 Results →
  • 25 Jan 2017
  • News

How a Harvard Pickup Game Led to the GE-Celtics Marketing Deal

  • 20 Apr 2023
  • News

Feeling Thrifty: How the Secondhand Market Is Changing the Fashion Game

  • December 2003 (Revised April 2004)
  • Case

Blockbuster Inc. & Technological Substitution (C): The Internet Changes the Game

Investigates how the rise of the Internet as a vehicle for renting and buying movies has disrupted the video rental industry and how market leader Blockbuster Inc. can and should respond to these developments. Explores how the emergence of e-commerce affects the degree... View Details
Keywords: Organizational Change and Adaptation; Risk and Uncertainty; Decisions; Technological Innovation; Competition; Change Management; Service Industry; Motion Pictures and Video Industry
Citation
Educators
Purchase
Related
Coughlan, Peter J., and Jenny Illes. "Blockbuster Inc. & Technological Substitution (C): The Internet Changes the Game." Harvard Business School Case 704-462, December 2003. (Revised April 2004.)
  • 1976
  • Article

The Asymptotic Solution of a Recursion Equation Occurring in Stochastic Games

By: Truman F. Bewley and Elon Kohlberg
Keywords: Games, Gaming, and Gambling
Citation
Find at Harvard
Related
Bewley, Truman F., and Elon Kohlberg. "The Asymptotic Solution of a Recursion Equation Occurring in Stochastic Games." Mathematics of Operations Research, no. 1 (1976): 321 – 337.
  • 21 Oct 2019
  • News

Fortnite Creator Epic Games Is Now a Harvard B-School Case Study

  • June 2013
  • Supplement

Curt Schilling's Next Pitch (B)

By: Noam Wasserman and Yael Braid
Continuation of the 'Curt Schilling's Next Pitch' case series. View Details
Keywords: Entrepreneurs; Gaming; Entrepreneurship; United States
Citation
Purchase
Related
Wasserman, Noam, and Yael Braid. "Curt Schilling's Next Pitch (B)." Harvard Business School Supplement 813-156, June 2013.
  • October 2016
  • Case

Supercell

By: William R. Kerr, Benjamin F. Jones and Alexis Brownell
Supercell is a young Finnish smartphone game company with an unusual team structure and company philosophy. It is already one of Finland’s most valuable companies, and despite being only six years old, it has put up some impressive numbers: as of 2016, it has released... View Details
Keywords: Supercell; Finland; Video Games; Firm Structure; Startups; Games, Gaming, and Gambling; Groups and Teams; Video Game Industry; Finland
Citation
Educators
Purchase
Related
Kerr, William R., Benjamin F. Jones, and Alexis Brownell. "Supercell." Harvard Business School Case 817-052, October 2016.
  • February 2001 (Revised July 2001)
  • Case

Competitive Dynamics in Home Video Games (G): Launching the Sega Saturn

Outlines the events leading up to the Sega's launch of its 32-bit console named Saturn. View Details
Keywords: Competitive Strategy; Product Launch; Video Game Industry
Citation
Educators
Purchase
Related
Coughlan, Peter J., and Deborah Freier. "Competitive Dynamics in Home Video Games (G): Launching the Sega Saturn." Harvard Business School Case 701-097, February 2001. (Revised July 2001.)
  • 12 Jul 2016
  • News

Prof. Howard Raiffa, Giant in Game Theory and Decision Analysis, Dies at 92

Keywords: Managerial Economics
  • 2006
  • Book

3-D Negotiation: Powerful Tools to Change the Game in Your Most Important Deals

By: David Lax and James K. Sebenius
Keywords: Negotiation; Change; Games, Gaming, and Gambling
Citation
Find at Harvard
Related
Lax, David, and James K. Sebenius. 3-D Negotiation: Powerful Tools to Change the Game in Your Most Important Deals. Boston: Harvard Business School Press, 2006.
  • 2013
  • Article

Is It All about the Self? The Effect of Self-control Depletion on Ultimatum Game Proposers

By: Eliran Halali, Yoella Bereby-Meyer and Axel Ockenfels
In the ultimatum-game, as in many real-life social exchange situations, the selfish motive to maximize own gains conflicts with fairness preferences. In the present study we manipulated the availability of cognitive-control resources for ultimatum-game proposers to... View Details
Citation
Read Now
Related
Halali, Eliran, Yoella Bereby-Meyer, and Axel Ockenfels. "Is It All about the Self? The Effect of Self-control Depletion on Ultimatum Game Proposers." Frontiers in Human Neuroscience 7 (2013): 240.
  • 1982
  • Article

A Note on the Maximum Value of Two Person, Zero-Sum Games

By: A. E. Roth
Keywords: Value
Citation
Find at Harvard
Related
Roth, A. E. "A Note on the Maximum Value of Two Person, Zero-Sum Games." Naval Research Logistics Quarterly 29 (1982): 521–527.
  • 1999
  • Working Paper

Using Dyadic Strategies to Outperform Equilibrium Models of Communication in Bargaining Games

By: Kathleen L. McGinn, Leigh Thompson, Robert Gibbons and Max Bazerman
Citation
Related
McGinn, Kathleen L., Leigh Thompson, Robert Gibbons, and Max Bazerman. "Using Dyadic Strategies to Outperform Equilibrium Models of Communication in Bargaining Games." Harvard Business School Working Paper, No. 99-080, January 1999.
  • 12 PM – 1 PM EST, 15 Jan 2015
  • Webinars: Trending@HBS

High Impact Women Entrepreneurs: Insights from Pioneers who are Changing the Game

During this webinar, Professor Lynda Applegate, faculty chair of the HBS Owner/President Management program, will discuss new research that is developing profiles and case studies on women entrepreneurs who founded new ventures that have become successful high-growth,... View Details
  • September 2022 (Revised November 2023)
  • Case

Wordle

By: Karen G. Mills, Christina Wallace, Ebehi Iyoha, Gabriella Elanbeck and Morgane Herculano
After sourdough bread, countertop chive gardens, and vaccine selfies came a pandemic-era trend that everyone seemed to be in on: one daily chance to guess a five-letter word and crow about your success on social media via little green and yellow squares. From a... View Details
Keywords: Games; Innovation; General Management; Mergers and Acquisitions; Trends; Entrepreneurship; Bids and Bidding; Consumer Behavior; Entertainment and Recreation Industry; Technology Industry
Citation
Educators
Purchase
Related
Mills, Karen G., Christina Wallace, Ebehi Iyoha, Gabriella Elanbeck, and Morgane Herculano. "Wordle." Harvard Business School Case 323-032, September 2022. (Revised November 2023.)
  • 2024
  • Book

Smart Rivals: How Innovative Companies Play Games That Tech Giants Can't Win

By: Feng Zhu and Bonnie Yining Cao
A fresh, research-based look at how companies can better compete, on their own terms, with tech giants. View Details
Keywords: Growth and Development Strategy; Product Design; Disruptive Innovation; Competitive Advantage
Citation
Purchase
Related
Zhu, Feng, and Bonnie Yining Cao. Smart Rivals: How Innovative Companies Play Games That Tech Giants Can't Win. Harvard Business Review Press, 2024.
  • November 2007
  • Teaching Note

Gianna Angelopoulos-Daskalaki and the 2004 Athens Olympic Games (TN) (A) & (B)

By: Christopher Marquis and Alison Comings
Keywords: Sports; Sports Industry
Citation
Purchase
Related
Marquis, Christopher, and Alison Comings. "Gianna Angelopoulos-Daskalaki and the 2004 Athens Olympic Games (TN) (A) & (B)." Harvard Business School Teaching Note 408-081, November 2007.
  • Web

The Sustainability Game Is On | Social Enterprise | Harvard Business School

  • April 2014
  • Article

Between Self-interest and Reciprocity: The Social Bright Side of Self-control Failure

By: Eliran Halali, Yoella Bereby-Meyer and Nachshon Meiran
Despite the importance of reciprocity in many areas of social life, little is known about possible factors affecting it and its interplay with the self-interest motive to maximize one’s own gains. In this study, we examined the role of cognitive control in reciprocal... View Details
Keywords: Cognitive Control; Ego Depletion; Fairness; Trust Game; Ultimatum Game; Reciprocity; Self-control Failure
Citation
Find at Harvard
Related
Halali, Eliran, Yoella Bereby-Meyer, and Nachshon Meiran. "Between Self-interest and Reciprocity: The Social Bright Side of Self-control Failure." Journal of Experimental Psychology: General 143, no. 2 (April 2014): 745–754.
  • August 2015 (Revised May 2016)
  • Case

Riot Games: Can Culture Survive Growth?

By: Boris Groysberg and Michael Norris
In 2015, Riot Games, the maker of the top PC game League of Legends, considers its growth strategy as it moves into a new campus in Los Angeles. View Details
Keywords: Corporate Culture; Organizational Behavior; Video Games; Culture; Strategy; United States
Citation
Educators
Purchase
Related
Groysberg, Boris, and Michael Norris. "Riot Games: Can Culture Survive Growth?" Harvard Business School Case 416-016, August 2015. (Revised May 2016.)
  • ←
  • 15
  • 16
  • …
  • 92
  • 93
  • →
ǁ
Campus Map
Harvard Business School
Soldiers Field
Boston, MA 02163
→Map & Directions
→More Contact Information
  • Make a Gift
  • Site Map
  • Jobs
  • Harvard University
  • Trademarks
  • Policies
  • Accessibility
  • Digital Accessibility
Copyright © President & Fellows of Harvard College.