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      GamesRemove Games →

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      • July 2007
      • Article

      A Two-Person Game of Information Transmission

      By: Jerry R. Green and Nancy L. Stokey
      We consider a statistical decision problem faced by a two player organization whose members may not agree on outcome evaluations and prior probabilities. One player is specialized in gathering information and transmitting it to the other, who takes the decision. This... View Details
      Keywords: Game Theory; Cheap Talk; Communication Games; Communication; Information
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      Green, Jerry R., and Nancy L. Stokey. "A Two-Person Game of Information Transmission." Journal of Economic Theory 135, no. 1 (July 2007): 90–104.
      • 2007
      • Working Paper

      Correlated Equilibrium and Nash Equilibrium as an Observer's Assessment of the Game

      By: John Hillas, Elon Kohlberg and John W. Pratt
      Noncooperative games are examined from the point of view of an outside observer who believes that the players are rational and that they know at least as much as the observer. The observer is assumed to be able to observe many instances of the play of the game; these... View Details
      Keywords: Decision Choices and Conditions; Game Theory; Cooperation
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      Hillas, John, Elon Kohlberg, and John W. Pratt. "Correlated Equilibrium and Nash Equilibrium as an Observer's Assessment of the Game." Harvard Business School Working Paper, No. 08-005, July 2007.
      • March 2007 (Revised October 2008)
      • Case

      The Vancouver 2010 Olympics

      By: Anita Elberse, Catherine Anthony and Joshua Callahan
      It is February 2007, exactly three years before Vancouver hosts the 2010 Winter Olympics. Judy Rogers, City Manager for the City of Vancouver and a member of the Board of Directors for Vancouver's Organizing Committee (VANOC), is keen to ensure the Games will have a... View Details
      Keywords: Globalized Markets and Industries; Social Marketing; Business and Government Relations; Business and Stakeholder Relations; Conflict and Resolution; Sports; Public Administration Industry; Sports Industry; Vancouver
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      Elberse, Anita, Catherine Anthony, and Joshua Callahan. "The Vancouver 2010 Olympics." Harvard Business School Case 507-049, March 2007. (Revised October 2008.)
      • February 2007 (Revised August 2007)
      • Case

      Urban Video Game Academy: Getting in the Game

      By: Lynda M. Applegate and Susan Saltrick
      Urban Video Game Academy was founded to enhance the academic and career prospects of urban youth. How will its founder grow it into a sustainable business? Provides an opportunity to discuss the challenges of social entrepreneurship and how to create a sustainable... View Details
      Keywords: Social Entrepreneurship; Business Model; Social Enterprise; Change Management; Education; Video Game Industry; Video Game Industry
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      Applegate, Lynda M., and Susan Saltrick. "Urban Video Game Academy: Getting in the Game." Harvard Business School Case 807-122, February 2007. (Revised August 2007.)
      • November 2006
      • Background Note

      Technical Game Theory Note #4: Contracting and Strategic Alliances

      By: Dennis A. Yao
      Provides a game theory-based interpretation of contracting and strategic alliances and introduces the problem of moral hazard. View Details
      Keywords: Contracts; Alliances; Game Theory
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      Yao, Dennis A. "Technical Game Theory Note #4: Contracting and Strategic Alliances." Harvard Business School Background Note 707-480, November 2006.
      • November 2006
      • Background Note

      Technical Game Theory Note #5: Private Information and Signaling Models

      By: Dennis A. Yao
      Discusses private information and signaling. View Details
      Keywords: Information; Game Theory
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      Yao, Dennis A. "Technical Game Theory Note #5: Private Information and Signaling Models." Harvard Business School Background Note 707-481, November 2006.
      • November 2006
      • Background Note

      Technical Game Theory Note #6: Multiple-Round Games and Reputations

      By: Dennis A. Yao
      Provides a game theory-based interpretation of reputations and reputation building. View Details
      Keywords: Game Theory; Mathematical Methods; Games, Gaming, and Gambling; Reputation; Debates; Strategy; Performance Consistency; Performance Improvement; Strategic Planning; Education Industry
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      Yao, Dennis A. "Technical Game Theory Note #6: Multiple-Round Games and Reputations." Harvard Business School Background Note 707-488, November 2006.
      • November 2006 (Revised June 2007)
      • Background Note

      Technical Game Theory Note #3: The Relationship Between Bimatrix and Extensive-Form Games and the Meaning of "Strategy"

      By: Dennis A. Yao
      Discusses extensive-form games and relates them to bimatrix games. View Details
      Keywords: Relationships; Game Theory
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      Yao, Dennis A. Technical Game Theory Note #3: The Relationship Between Bimatrix and Extensive-Form Games and the Meaning of "Strategy". Harvard Business School Background Note 707-478, November 2006. (Revised June 2007.)
      • November 2006
      • Case

      Introducing Frequent Flyer Programs

      By: Dennis A. Yao
      Allows students to explore the value to American Airlines of introducing a frequent flyer program in 1981. View Details
      Keywords: Value; Management Analysis, Tools, and Techniques; Mathematical Methods; Game Theory; Competitive Advantage; Programs; Customers; Air Transportation Industry
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      Yao, Dennis A. "Introducing Frequent Flyer Programs." Harvard Business School Case 707-479, November 2006.
      • November 2006 (Revised November 2009)
      • Course Overview Note

      Introduction to Competitive Dynamics: Strategy and Tactics

      By: Dennis A. Yao
      Provides an overview of the course Competitive Dynamics: Strategy and Tactics and discusses challenges facing those who wish to use game theory to assist in strategic and tactical decision making. View Details
      Keywords: Decision Choices and Conditions; Game Theory; Competitive Strategy; Competitive Advantage
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      Yao, Dennis A. "Introduction to Competitive Dynamics: Strategy and Tactics." Harvard Business School Course Overview Note 707-475, November 2006. (Revised November 2009.)
      • November 2006
      • Background Note

      Technical Game Theory Note #1: Solving Bi-matrix Games

      By: Dennis A. Yao
      Explains how to solve bi-matrix games and introduces the Nash Equilibrium concept. View Details
      Keywords: Game Theory; Mathematical Methods; Learning; Balance and Stability; Planning; Strategic Planning; Performance Improvement; Strategy; Games, Gaming, and Gambling
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      Yao, Dennis A. "Technical Game Theory Note #1: Solving Bi-matrix Games." Harvard Business School Background Note 707-476, November 2006.
      • October 2006 (Revised September 2007)
      • Teaching Note

      Electronic Arts in Online Gaming (TN)

      By: Thomas R. Eisenmann
      Keywords: Games, Gaming, and Gambling; Arts; Technology; Entertainment and Recreation Industry
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      Eisenmann, Thomas R. "Electronic Arts in Online Gaming (TN)." Harvard Business School Teaching Note 807-066, October 2006. (Revised September 2007.)
      • 2006
      • Book

      3-D Negotiation: Powerful Tools to Change the Game in Your Most Important Deals

      By: David Lax and James K. Sebenius
      Keywords: Negotiation; Change; Games, Gaming, and Gambling
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      Lax, David, and James K. Sebenius. 3-D Negotiation: Powerful Tools to Change the Game in Your Most Important Deals. Boston: Harvard Business School Press, 2006.
      • 2006
      • Working Paper

      Learning and Equilibrium As Useful Approximations: Accuracy of Prediction on Randomly Selected Constant Sum Games

      By: Ido Erev, Alvin E. Roth, Robert L. Slonim and Greg Barron
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      Erev, Ido, Alvin E. Roth, Robert L. Slonim, and Greg Barron. "Learning and Equilibrium As Useful Approximations: Accuracy of Prediction on Randomly Selected Constant Sum Games." Harvard Business School Working Paper, No. 07-004, July 2006.
      • May 2006 (Revised November 2006)
      • Case

      DVD War

      By: David B. Yoffie and Michael Slind
      In 2006, the DVD was the most popular storage medium in the entertainment and computer industries. The development of high-definition (HD) technology created a need for a format with greater storage capacity. Instead of agreeing on a single standard for a new HD disc,... View Details
      Keywords: Disruption; Entertainment; Business History; Intellectual Property; Product; Competition; Technology Adoption; Electronics Industry; Entertainment and Recreation Industry
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      Yoffie, David B., and Michael Slind. "DVD War." Harvard Business School Case 706-504, May 2006. (Revised November 2006.)
      • March 2006 (Revised September 2006)
      • Case

      Slots, Tables, and All That Jazz: Managing Customer Profitability at the MGM Grand Hotel

      By: Dennis Campbell, Francisco de Asis Martinez-Jerez, Marc Epstein and Joshua Bellin
      The MGM Grand Hotel in Las Vegas had detailed information on loyal gaming customers, but could its information systems also be tailored to nongaming customers? As the nongaming business sectors became increasingly profitable both at the MGM Grand and in Las Vegas... View Details
      Keywords: Games, Gaming, and Gambling; Customer Relationship Management; Customer Value and Value Chain; Entertainment and Recreation Industry; Accommodations Industry; Nevada
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      Campbell, Dennis, Francisco de Asis Martinez-Jerez, Marc Epstein, and Joshua Bellin. "Slots, Tables, and All That Jazz: Managing Customer Profitability at the MGM Grand Hotel." Harvard Business School Case 106-029, March 2006. (Revised September 2006.)
      • March 2006 (Revised February 2007)
      • Case

      Massive Incorporated (A)

      By: Joseph B. Lassiter III, Clark Gilbert and Victoria Winston
      How do you go to market with a brand new product in a new industry? How does a business develop an opportunity and then adapt its strategy to ensure success? Who are the early adopters and how does a business work with them? Katherine Hays, chief operating office at... View Details
      Keywords: Emerging Markets; Product Launch; Digital Marketing; Business Startups; Advertising Industry
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      Lassiter, Joseph B., III, Clark Gilbert, and Victoria Winston. "Massive Incorporated (A)." Harvard Business School Case 806-126, March 2006. (Revised February 2007.)
      • Article

      Color Blindness and Interracial Interaction: Playing the Political Correctness Game

      By: Michael I. Norton, Samuel R. Sommers, Evan P. Apfelbaum, Natassia Pura and Dan Ariely
      Citation
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      Norton, Michael I., Samuel R. Sommers, Evan P. Apfelbaum, Natassia Pura, and Dan Ariely. "Color Blindness and Interracial Interaction: Playing the Political Correctness Game." Psychological Science 17, no. 11 (November 2006): 949–953.
      • 2006
      • Conference Paper

      Modeling Repeated Play of the Prisoners' Dilemma with Reinforcement Learning over an Enriched Strategy Set

      By: A. E. Roth and Ido Erev
      Keywords: Decision Choices and Conditions; Strategy; Game Theory; Learning
      Citation
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      Roth, A. E., and Ido Erev. "Modeling Repeated Play of the Prisoners' Dilemma with Reinforcement Learning over an Enriched Strategy Set." 2006. (Presented at the Dahlem Workshop on Bounded Rationality: The Adaptive Toolbox.)
      • Fall 2005
      • Article

      Games Hospitals Play: Entry Deterrence in Hospital Procedure Markets

      By: Leemore S. Dafny
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      Dafny, Leemore S. "Games Hospitals Play: Entry Deterrence in Hospital Procedure Markets." Journal of Economics & Management Strategy 14, no. 3 (Fall 2005): 513–542.
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