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Show Results For
-
All HBS Web
(2,049)
- People (19)
- News (565)
- Research (1,051)
- Events (4)
- Multimedia (23)
- Faculty Publications (841)
- Career Coach
Marc Herson
Marc (INSEAD '01) has extensive global experience as a venture capitalist, media executive, entrepreneur and lawyer, working in the U.S., Europe, and Africa. His most recent experience is at 2go Interactive, a start-up mobile tech company based in Cape Town, South...
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- 30 Apr 2019
- First Look
New Research and Ideas, April 30, 2019
Harvard Business School Case 319-013 Jackie Taylor: The Black Ensemble Theater Jackie Taylor, an African American social entrepreneur, founded the Black Ensemble Theater in 1976. Since the ensemble’s inception, she has rented spaces where her group performed original...
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Dina Gerdeman
- 01 Oct 1996
- News
Lasting Impressions
Morgado, former CEO of Warner Music, to build a music and entertainment business in China." Feeley also serves as that venture began a phase-out last year, leaving Feeley extra time to invest in the startup of his new firm. "I realized in...
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Deborah E. Blagg
- 20 Apr 2016
- Research & Ideas
When CEOs Become Activists
research firm Civic Science, which conducts surveys placed on news and entertainment websites. The research survey began on April 2, 2015, the day Indiana’s governor signed the revised version of the RFRA. Some 3,400 respondents were...
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- July 2022
- Teaching Note
Netflix: A Creative Approach to Culture and Agility
By: Ranjay Gulati, Matt Higgins and Allison Ciechanover
Teaching Note for HBS Case Nos. 420-055 and 423-026.
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Keywords:
Netflix;
Corporate Culture;
Streaming;
Media;
Technology;
Corporate Entrepreneurship;
Innovation Leadership;
Innovation Strategy;
Leadership Style;
Organizational Culture;
Organizational Change and Adaptation;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
California
- July 2022
- Supplement
Netflix: A Creative Approach to Culture and Agility (B)
By: Ranjay Gulati and Matt Higgins
This (B) case, set in summer 2022, was designed as a companion to "Netflix: A Creative Approach to Culture and Agility," a case set in 2018. The purpose of this brief document is to unlock a discussion around how the Netflix culture can be used to weather new...
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Keywords:
Netflix;
Corporate Culture;
Streaming;
Media;
Technology;
Corporate Entrepreneurship;
Innovation Leadership;
Innovation Strategy;
Leadership Style;
Organizational Culture;
Organizational Change and Adaptation;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
California
Gulati, Ranjay, and Matt Higgins. "Netflix: A Creative Approach to Culture and Agility (B)." Harvard Business School Supplement 423-026, July 2022.
- 01 Dec 2003
- News
A Legacy of Investment
5d44e16e230f4261c6f0a40446934d91 A new exhibit at Hawes Hall pays tribute to alumni and friends whose generous financial support has made a lasting difference in the character and quality of HBS. The exhibit aims to illuminate the past and inspire a new generation as...
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- 10 Jan 2013
- News
From Wall Street to Visual Art
Bussel: Using her business savvy to manage large-scale art installations. View Bussel's online gallery Three heads—simple, generic profiles—stand 30 feet high and span 100 feet across the outer wall of the Mann Auditorium in Tel Aviv, the home of the Israeli...
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- 01 Mar 2013
- News
A United Front
Sustaining peak performance over not just years but decades may be the single most difficult challenge for executives, which makes Sir Alex Ferguson's 26-year run as manager of England's legendary Manchester United soccer club so noteworthy, especially in the...
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- 01 Dec 2002
- News
More than a Game
Serious fun: Old Boys returned from around the world for their annual match with the HBS Rugby Club Photography by Ben Staples It is said that soccer is a game for gentlemen played by barbarians, whereas rugby — a grueling physical contest that puts its unpadded...
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- 21 Nov 2011
- News
Mobile Gaming is a Big Play
- 12 Jul 2021
- News
Alumni Confront the COVID-19 Crisis
entertaining and easy to complete in almost any setting. APRIL 27 Susan Tynan (MBA 2003), founder and CEO of Framebridge, a frame shop based in Washington, redeployed her company’s manufacturing equipment to create personal protective...
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- 21 May 2018
- News
Community Partners Delivers “Expert Goodness” to the Bay Area
recruits the guest CEOs and serves as moderator for an evening of unscripted, entertaining dialogue about building and championing successful brands. “Our goal each year is to deliver the unexpected, and we do,“ says Gulko, co-host of the...
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Margie Kelley
- 07 Feb 2007
- Research & Ideas
Dividends from Schumpeter’s Noble Failure
Germany in 1790 to count in the business cycle."2 Even as he wrote the book, he pursued many other activities. As the undisputed star of the Economics Department, he entertained a stream of visiting scholars, led several faculty...
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by Thomas K. McCraw
- 01 Jun 2004
- News
Life Lessons
social enterprise and was an active member of the Entertainment and Media and Social Enterprise clubs. “HBS is a great learning lab,” he says. “You can immediately apply what you learn to the rest of your life — and that’s exactly what I...
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- 05 Mar 2007
- Research & Ideas
Risky Business? Protecting Foreign Investments
or nationalization. No government expects the investor simply to walk away from its investment. On the other hand, an absolute refusal to negotiate or to entertain reasonable offers will mean an end to that company's business...
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- March 2019 (Revised March 2020)
- Case
Choosing the Right Esports Business Model
By: David Collis and Alexander MacKay
Two esports entrepreneurs must choose on which business model to focus their time and money. After successfully launching an online esports coaching platform, a number of new opportunities emerge in the rapidly growing esports space that now has close to one billion...
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Keywords:
Entrepreneurial Ecosystems;
Business Development;
Esports;
Business Ventures;
Entrepreneurship;
Business Model;
Management;
Strategy;
Sports;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
Entertainment and Recreation Industry;
North and Central America;
Europe;
Asia
Collis, David, and Alexander MacKay. "Choosing the Right Esports Business Model." Harvard Business School Case 719-459, March 2019. (Revised March 2020.)
- 01 Mar 2015
- News
New Idea: State of the Art
Photos courtesy of Cooper Hewitt, Smithsonian Design Museum On the subject of art’s relevance in the digital age, Scott Belsky (MBA 2008) has never been one to mince words. “Art institutions need to change the way we think about the future, rather than simply inform us...
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- 18 Jul 2014
- News
Team Players
"I'll take that bet." Despite having come off a solid win as chief marketing officer of the NY/NJ Super Bowl Host Committee, Amy Aronoff Blumkin (MBA 1988), isn't talking about football. She's recounting what she told her boss at AT&T back in 1986, when he wagered $50...
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- 24 Jul 2007
- First Look
First Look: July 24, 2007
Sharapova," consisting of Sharapova and her advisors at IMG, a leading sports, media, and entertainment agency. Contains rich data on the way in which IMG structures its sales process, and can serve to illustrate best practices and...
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Martha Lagace