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Show Results For
-
All HBS Web
(2,836)
- People (3)
- News (519)
- Research (1,315)
- Events (12)
- Multimedia (230)
- Faculty Publications (1,026)
- August 1986
- Supplement
Manufacturers Hanover Corp.--Worldwide Network, Part 2, Video
Stoddard, Donna B. "Manufacturers Hanover Corp.--Worldwide Network, Part 2, Video." Harvard Business School Video Supplement 887-505, August 1986.
- September 1985
- Supplement
Chemical Bank: Payments Automation Project (B), Video
By: Robert G. Eccles Jr.
Eccles, Robert G., Jr. "Chemical Bank: Payments Automation Project (B), Video." Harvard Business School Video Supplement 886-514, September 1985.
- February 1985
- Supplement
Intercon International: Interview with Peter Davis, Video
Bartlett, Christopher A. "Intercon International: Interview with Peter Davis, Video." Harvard Business School Video Supplement 885-508, February 1985.
- February 1985
- Supplement
Anderson Clayton Foods: Frederick Avery Interview, Video
By: John A. Quelch
Quelch, John A. "Anderson Clayton Foods: Frederick Avery Interview, Video." Harvard Business School Video Supplement 885-507, February 1985.
- April 1980
- Supplement
Cummins Engine Co.: The Phantom Plant, Video
Vancil, Richard F. "Cummins Engine Co.: The Phantom Plant, Video." Harvard Business School Video Supplement 880-502, April 1980.
- 26 May 2014
- News
Online Video Ads Blur Picture for Marketers
- 10 Aug 2011
- Video
FY 2011 "timeline" video - General version
- 01 Oct 2020
- Video
Hind Hobeika - Solopreneur - Video 3
- April 1995 (Revised July 1995)
- Case
Power Play (B): Sega in 16-bit Video Games
Home video-game systems were pioneered by the U.S. company Atari in the mid-1970s. After going through boom and bust in the early 1980s, the industry was resurrected in the mid-1980s by the Japanese company Nintendo. With its 8-bit video-game system, Nintendo...
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Brandenburger, Adam M. "Power Play (B): Sega in 16-bit Video Games." Harvard Business School Case 795-103, April 1995. (Revised July 1995.)
- June 2001
- Case
Competitive Dynamics in Home Video Games (E): The Rise of 3DO and 32-bit Gaming
Describes the launch of the innovative home video game company, 3DO, which had developed a groundbreaking system featuring 32-bit processing and CD-ROM software. Examines the competitive dynamics in the home video game industry from 1970 into the new millennium.
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Coughlan, Peter J. "Competitive Dynamics in Home Video Games (E): The Rise of 3DO and 32-bit Gaming." Harvard Business School Case 701-095, June 2001.
- December 2003 (Revised May 2004)
- Case
Blockbuster Inc. & Technological Substitution (A): Achieving Dominance in the Video Rental Industry
Provides a comprehensive background of the video rental industry and home entertainment giant, Blockbuster Inc. Follows the life of Blockbuster Inc. from its first days under founder Wayne Huizenga to its most recent developments under 2003 CEO John Antioco. By looking...
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Keywords:
Risk and Uncertainty;
Decisions;
Technological Innovation;
Competition;
Change Management;
Economics;
Motion Pictures and Video Industry;
Motion Pictures and Video Industry
Coughlan, Peter J., and Jenny Illes. "Blockbuster Inc. & Technological Substitution (A): Achieving Dominance in the Video Rental Industry." Harvard Business School Case 704-404, December 2003. (Revised May 2004.)
- February 2024
- Case
SundaySky: Changing Customer Experiences through Personalized Video
By: David C. Edelman and James Barnett
In June 2023, SundaySky CEO Jim Dicso considers growth strategies. The software-as-a-service company provided software to create advertising videos, customer service videos, and other videos, like employee training modules, and had begun to pilot a new generative...
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Keywords:
Advertising;
Strategy;
Technology Adoption;
AI and Machine Learning;
Applications and Software;
Growth and Development Strategy;
Advertising Industry;
Technology Industry;
United States
Edelman, David C., and James Barnett. "SundaySky: Changing Customer Experiences through Personalized Video." Harvard Business School Case 524-013, February 2024.
- September 2019
- Supplement
Legal Time Case – Video Short 2
By: Christine L Exley, Katherine B. Coffman and Joshua Schwartzstein
Legal Time is a two-party dynamic negotiation simulation. Students take the role of either the prosecution or the defense in a case that centers on a client who has been accused of spear-heading a conspiracy to commit wire fraud. This conflict-resolution scenario gives...
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Keywords:
Conflict Resolution;
Time Stress;
Negotiation;
Conflict and Resolution;
Fairness;
Learning
Exley, Christine L., Katherine B. Coffman, and Joshua Schwartzstein. "Legal Time Case – Video Short 2." Harvard Business School Multimedia/Video Supplement 920-704, September 2019.
- July 2012
- Supplement
Caijing Magazine: Video Interview with Wang Boming
By: Karthik Ramanna
Ramanna, Karthik. "Caijing Magazine: Video Interview with Wang Boming ." Harvard Business School Video Supplement 113-701, July 2012.
- October 1998
- Supplement
Timberjack Parts: Packaged Software Selection Project, Video
By: F. Warren McFarlan and Mark Keil
Keywords:
Software
McFarlan, F. Warren, and Mark Keil. "Timberjack Parts: Packaged Software Selection Project, Video." Harvard Business School Video Supplement 399-510, October 1998.
- June 2002
- Supplement
Discount and Hawkins Critical Moments: Video Highlights
Wheeler, Michael A. "Discount and Hawkins Critical Moments: Video Highlights." Harvard Business School Video Supplement 902-807, June 2002.