Filter Results
:
(450)
Show Results For
-
All HBS Web
(450)
- People (1)
- News (110)
- Research (292)
- Multimedia (1)
- Faculty Publications (204)
Show Results For
-
All HBS Web
(450)
- People (1)
- News (110)
- Research (292)
- Multimedia (1)
- Faculty Publications (204)
- 01 Mar 2010
- News
'Own the Podium,' Vindicated
- 08 Mar 2011
- First Look
First Look: March 8
the company's revenues, high gaming revenue still raised some questions. Between now and when Ben-Gacem had first submitted a bid of 60 million for Moneybookers back in November 2006, the U.S. Congress had enacted the Unlawful Internet View Details
Keywords:
Sean Silverthorne
- 30 Oct 2007
- First Look
First Look: October 30, 2007
Harvard Business School Case 707-519 In response to a huge crisis in 2000, the new CEO of Procter & Gamble has to decide whether to continue with an unusual organizational design or to revert to the old matrix organization. Describes...
View Details
Keywords:
Sean Silverthorne
- 17 Sep 2001
- Research & Ideas
Why E-commerce Didn’t Die With the Fall of Webvan
consumers. Webvan was perhaps unrealistically imagined to be such a channel. The difference between Dell and Proctor & Gamble is that Dell can supply all your computing needs, but Proctor & Gamble...
View Details
- February 2010 (Revised June 2014)
- Supplement
CityCenter (D): Financial Crisis, Grand Opening, and a New Paradigm
By: John D. Macomber and Griffin James
"CityCenter (D)" follows the (A), (B), and (C) cases with subsequent chronological events through CityCenter's grand opening in December 2009 and financial results through March 2010. The case includes a simple valuation exercise intended to explore CEO Jim Murren's...
View Details
Keywords:
Insolvency and Bankruptcy;
Private Equity;
Games, Gaming, and Gambling;
Decision Choices and Conditions;
Entertainment and Recreation Industry;
Nevada;
New Jersey
Macomber, John D., and Griffin James. "CityCenter (D): Financial Crisis, Grand Opening, and a New Paradigm." Harvard Business School Supplement 210-067, February 2010. (Revised June 2014.)
- February 2011 (Revised August 2012)
- Teaching Note
Emotiv Systems Inc.: It's the Thoughts that Count (TN)
By: Elie Ofek and Natalie Kindred
Teaching Note for 510050.
View Details
- 09 Jun 2003
- Research & Ideas
The Benefits of “Not Invented Here”
internally focused manner. Innovation today must be managed as an open system, with a far greater external focus. Q: Which companies today are the best examples of open innovation, and why? A: IBM, Intel, and Procter & Gamble all...
View Details
Keywords:
by Sean Silverthorne
- 05 Aug 2002
- What Do You Think?
Is Platform Leadership Old Hat or the Wave of the Future?
In one recent case, Procter & Gamble purchased a company producing a low-cost, mass-produced disposable electric rotary toothbrush to be marketed under its famous Crest brand umbrella. As it turns out, its founders developed the...
View Details
Keywords:
by James Heskett
- 14 Feb 2023
- Blog Post
African American Student Union Spotlight on STEM
about the legalities and stigma around cannabis consumption in the United States. Chloe Sharp (MBA 2024) Where is your hometown? Detroit, Michigan. What was your pre-MBA industry and role? I was a Gillette Product Supply Engineer at Procter & View Details
- 05 Dec 2019
- Blog Post
Addressing Unmet Needs in Health Care Using an MBA
you arrived at HBS, were you planning to go into a health care career? What influenced your decision to pivot into that industry? Before coming to HBS, I worked at Procter & Gamble as an operations manager. While my first job (only...
View Details
- 20 Aug 2013
- First Look
First Look: August 20
Purchase this case: http://hbr.org/search/413126-PDF-ENG Harvard Business School Case 403-127 Procter & Gamble On July 12, 2012, Bill Ackman's Pershing Square Capital Management announced publicly that it had purchased about $2...
View Details
Keywords:
Anna Secino
- August 2001 (Revised September 2002)
- Case
Sony PlayStation2 (A)
By: Rohit Deshpande and Seth Schulman
In early 1999, the president of Sony Computer Entertainment, Inc., had to determine the appropriate U.S. launch strategy for the next-generation video game player, Sony PlayStation2. Despite the success of the original PlayStation1, new competitors and an uncertain...
View Details
Keywords:
Games, Gaming, and Gambling;
Globalization;
Marketing Strategy;
Product Launch;
Risk and Uncertainty;
Competitive Strategy;
Information Technology;
Computer Industry;
Entertainment and Recreation Industry;
United States
Deshpande, Rohit, and Seth Schulman. "Sony PlayStation2 (A)." Harvard Business School Case 502-016, August 2001. (Revised September 2002.)
- 30 May 2000
- Research & Ideas
Market Makers Bid for Success
must pay the cost of the marketplace, not the sellers. Sahlman: Scott, can you give us the short version of your career? Randall: After working at Procter & Gamble in brand management and in consumer packaged goods, I got into...
View Details
- 25 Apr 2019
- Research & Ideas
Incubators Take Notice: Your Entrepreneurs Are Networking with the Wrong People
Companies and government leaders have long tried to recreate the kind of Silicon Valley innovation magic that made Facebook and Google such goldmines. Cities from Cincinnati to Saskatoon have launched startup labs. Companies including Nationwide Insurance, Walt Disney,...
View Details
Keywords:
by Danielle Kost
- Summer 2013
- Response
How Caesars Entertainment Is Betting on Sustainability: Response
One of the largest gaming companies in the world expanded its sustainability efforts using a scorecard to guide and goad managers. This response assesses Caesars Entertainment's CodeGreen scorecard, advocates a more comprehensive environmental assessment to target...
View Details
Keywords:
Games, Gaming, and Gambling;
Entertainment;
Energy;
Energy Conservation;
Buildings and Facilities;
Goals and Objectives;
Corporate Social Responsibility and Impact;
Performance Evaluation;
Entertainment and Recreation Industry
Toffel, Michael W. "How Caesars Entertainment Is Betting on Sustainability: Response." MIT Sloan Management Review 54, no. 4 (Summer 2013): 72–73.
- 26 May 2016
- News
Alan F. Horn, MBA 1971
Download Alan F. Horn profile Return to Alumni Achievement Awards main page TIMELINE 1943 Born, New York, New York 1964 Earns BA, Economics, Union College 1971 Earns MBA with Distinction 1971 Joins Procter & Gamble 1973 Joins Tandem...
View Details
Keywords:
Susan Young
- April 2008
- Background Note
Broadband and Video Games: Playing and Winning Together
By: Stephen P. Bradley and Nancy Bartlett
This note examines the relationship between video gaming devices (console, handhelds, mobile and PC) and gaming software development. The impact of broadband, wireless technologies and other innovations are also presented.
View Details
Keywords:
Games, Gaming, and Gambling;
Innovation and Invention;
Relationships;
Information Infrastructure;
Applications and Software;
Mobile and Wireless Technology;
Entertainment and Recreation Industry;
Technology Industry
Bradley, Stephen P., and Nancy Bartlett. "Broadband and Video Games: Playing and Winning Together." Harvard Business School Background Note 708-440, April 2008.
- 17 Jun 2002
- Research & Ideas
A Litmus Test for Entrepreneurs
years of experience at the likes of Procter & Gamble and Johnson & Johnson, decided to set himself up as Spain's first pizza magnate and founded TelePizza. He believed that customers in Spain—and, indeed, throughout Europe—would...
View Details
Keywords:
by Walter Kuemmerle
- June 2011
- Teaching Note
Curt Schilling's Next Pitch (TN)
By: Noam Wasserman
Teaching Note for 810053.
View Details
- 01 Apr 1998
- News
New Releases
including Hewlett-Packard, Ford Motor Company, Kirin Brewery Co., and Procter & Gamble - that have successfully implemented such systems. Cost & Effect describes systems that help frontline employees to improve their daily operations and...
View Details